![]() ![]() Purple square is a test rectangle to track the mouse's movements to make sure the mouse and the camera were playing nice. I'd like the game to look as good as an average SNES game. Graphics are a low priority, but I would like to keep everything animated (even if just crudely). ![]() They'll just be a little nicer (I hope), and maybe a bit more realistically proportioned. The actual sprites, when I get around to making them, probably won't be much more detailed than the placeholder. The sprite actually has some very crude animations from a project I made to figure out how to do it, but they're not implemented in this. The game camera works and is currently bound to the arrow keys, but eventually will also work by moving the mouse to the edge of the side of the screen you want to scroll.Īll the 'art' was done by me, but it's all just placeholders. After some consideration, I just switched from a tilted top-down viewpoint to an isometric viewpoint. Pressing Enter takes you to the main gameplay screen. ![]()
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